Game projects
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An old tale has been told for hundreds of years: in this southwestern village in China, the only way for a woman to belong to the village is through an arranged marriage. Girls are married off at a very young age, without the chance to choose. One girl, Wuhuaka, broke this tradition and was cursed for not following the norm. Players will become the heroines of the story. As an average office worker, the player will go on a path of uncovering a mystery from the past while navigating her life choices. This is a narrative puzzle game. The puzzles are designed to reflect the traditions and cultural artifacts of southwest China.
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An adventurous side-scrolling puzzle game involves with dialogue and tasks. Players need to explore the world and find the way out of the small village. A skill is apply to the player to affect surrounding elements. A sory about escape. A story about saving oneself from a world of exploitation.
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A 2D horror game that place the player in the position of an assistant AI. Obey the rules, or not. Things might turn out very differently.
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There is a summer, a summer that you thought would last forever before you enter adulthood— and you realize such same summers will never return again. This game is a simulator in a minivan, which travels all the time during an endless summer before your adulthood. Players can decide what actions to take (3 actions can be taken) in order to arrive at the destination. Choices are destinations that have no logical associations, just like those choices we thought they matter so much that our life depends on it turns out to be so random. Enjoy!
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This is a click word-based puzzle game developed using the Unity engine. The game is set in a futuristic environment where humans are extinct. Players who play as archaeologists of the new species explore the truth of extinction by inspecting items and completing reports.
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Cab House is a pet simulator. The little alien— both crab-like and cat-like, therefore a cab, is your pet. The cab does not enjoy light, so it stays at the bottom of the tank when light is on. The player’s job is to ensure the cab has enough jellyfish to eat by turning off the light. This project is a cooperative project.
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Once step into the kitchen, your time is eliminated without noticing. The need for women to work in kitchens is implicit, before 1950, open kitchens did not exist because food preparation was considered backstage. Once stepping into a kitchen, you are being murdered through a slow process. This game is a horror game that takes place in a narrow kitchen, monitoring the life of housewives. Players will try to find a way out of the cycle through play-throughs. Click to visit itch page..